Arena Of Valor Is The League Of Legends Of Smartphones - And Here's Why
With popular multiplayer games
like Fortnite and PUBG becoming available on smartphones, MOBA players might be
left wondering where their mobile ports are at.
Well, since Arena of Valor is basically League of Legends
for the smartphone, we’ve had ours for a while now. With its recent release in India , it has
captured the attention of even more gamers, and with good reason.
League of Legends does a lot of things right, especially in
terms of introducing a complex genre to newer players, and Arena of Valor
accomplishes this on mobile by making a lot of similar design choices.
Heroes/Champions
Both League and Arena of Valor take much the same approach
to rotating heroes (champions in League of Legends). Players have access to a
limited pool of free characters, and this pool is refreshed every week.
This allows players to get a taste of every character
available to them, eventually, while also making it easier for new players to
familiarise themselves with the characters, without being overwhelmed by the
choices. Players can then purchase their favorite heroes/champions with in-game
currency.
Speaking of which…
In-Game Currency
Both games are free to play, and have very similar
approaches to monetization; one which ensures that while the game is free to
play, it isn’t pay-to-win.
Players can, through well
thought-out microtransaction systems, purchase characters, skins for these
characters, Arcana (in AoV), and Runes (in LoL).
In-game currency in both games is split into two types, one
which can be earned by playing the game and the other, which can be bought
using actual money. Heroes can be purchased using either type of currency,
while game-changing items like Runes and Arcana can only be purchased using
in-game currency.
This helps keep the game balanced, ensuring that one cannot
pay to gain an unfair advantage over players who choose to not use
microtransactions.
Character Types
Both games take a similar approach to classifying
characters. They can be split up into the same archetypes.
These are Tanks, Warriors, Assassins, Mages, Marksmen, and
Support.
Players coming to AoV from LoL
will find it very easy to get a hang of the characters, given this.
Game Modes
Both Arena of Valor and League of Legends offer players a
handful of different game modes, or maps, to play in.
These maps are also comparable between both games, with the
standard one being called Grand Battle in AoV and Summoner’s Rift in LoL. The
other maps offer the option to play shorter matches or matches with randomized
characters.
Summoner Abilities
Both games allow players to pre-equip additional spells that
provide bonuses like a healing ability or additional damage to monsters. This
lets players have more control over how they approach each match, and adds more
variety to the game.
Arcana System
The Arcana system in AoV is very similar to the Runes
Reforged system in LoL. Both use ‘pages’ that players can slot with items that
give characters additional bonuses. This plays a prominent role in matches and
adds depth and strategy to the game even before players load into a match.
These are called Talents in AoV and
Summoner Spells in LoL.
Jungling
The jungle in both games is chock-full of monsters that can
be farmed not only for gold and experience, which will be familiar to MOBA
players in general, but also for buffs that may well turn the tide of the game.
Additionally, the map layout, bush mechanic, win conditions,
and itemization aspect of both games are incredibly similar to each other.
Arena of Valor emulates League of Legends with great results on mobile devices,
giving MOBA fans an incredibly satisfying game that they can play on the go.



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